Races

Catfolk: As per Advanced Races Guide

Changeling

Changeling are defined by class levels-they do not possess Hit Dice. Changelings have the following traits.

  • Changelings receive a +2 bonus that they may add to any ability score.
  • Normal Speed: Changeling have a base speed of 30 feet.
  • Natural Linguist: Changlings add Linguistics to their list of class skills for any class they adopt.
  • +2 racial bonus on saving throws against sleep and charm effects: Changelings have slippery minds.
  • Minor Shape Change:

Dhampir: Ax per Advanced Races Guide

Goblin

Hobgoblin

Satyxis

Satyrix are defined by class levels-they do not possess racial Hit Dice. Satyrix have the following racial traits.

  • +2 Dexterity, +2 Charisma, -2 Wisdom: Satyrixs are graceful and charismatic, but are also rather dull.
  • Normal Speed: Satyrix have a base speed of 30 feet.
  • Darkvision: Satyxis can see in the dark up to 60 feet.
  • Skilled: Satyxis have a +2 racial bonus to Gather Information and Stealth checks.
  • Spell-Like Ability: The feminine beauty of the Satyxis can entrance male opponents. Once per day a Satyxis can affect a single man as if using hypnotism. The spell is maximized, as per the Maximize Spell feat and is cast at the effective level of the Satyxis. Subjects with more than 8 hit dice cannot be affected by this ability. And it semms that Females are immune.

Shifter

Shifters are defined by class levels-they do not possess racial Hit Dice. Shifters have the following racial traits.

  • +2 To choice of Dexterity, Constitution or Strength, +2 Wisdom, -2 Charisma: Shifters are stong, lithe, and agile; but their fundamential bestial nature detracts from their social interaction.
  • Normal Speed: Shifters have a base speed of 30 feet.
  • Low-Light Vision: Shifters can see twice as far as humans in starlight, moonlight, torachlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
  • Shifting
Shifter Traits
  • Beasthide (Su): When shifting, a beasthide shifter gains a +2 bonus to Constitution and natural armor that provides a +2 bonus to AC.
  • Broadwing (Su): While shifting, a broadwing saurian shifter gains a +2 bonus to Dexterity and can slow his descent while falling. A shifter using this ability takes damage from a fall as if it were 40 feet shorter than it actually is. Note This character my take Fly as a class skill.
  • Cliffwalker (Su): While shifting, a cliffwalker shifter gains a +2 bonus to Dexterity and has a climb speed of 20.
  • Dreamsight (Su): The dreamsight trait is the rarest of all shifter traits, and many dreamsight shifters become druids within shifter communities. Unlike other shifter traits, which increase a shifter’s physical abilities, the dreamsight trait sharpens a shifters instincts and awareness. When shifting, a dreamsight shifter temporailly gains a +2 bonus to Wisdom and gains the ability to communicate with animals as if under the effect of a speak with animals spell.
    In addition, the shifter gains a +2 bonus on Handle animal and wild empathy checks, even while not shifting.
  • Gorebrute (Su):
  • Junglerunner (Su): While shifting, a jungle runner saurian shifter gains a +2 bonus to Dexterity and a bouns of +10 feet to his land speed.
  • Longstride (Su): While shifting, a longstride shifter gains a +2 bonus to Dexterity and a bonus of +10 feet to his land speed.
  • Longtooth (Su):
  • Razorclaw (Su):
  • Swiftwing (Su):
  • Truedive (Su): Note This character my take Fly as a class skill.
  • Wildhunt (Su):
  • Wildtail (Su):

Skaven

Skaven are defined by class levels-they do not possess racial Hit Dice. Skaven have the following racial traits.

  • +2 Dexterity, +2 Constitution, -2 Charisma.
  • Normal Speed: Skaven have a base speed of 40 feet.
  • Darkvision: Skaven can see in the dark up to 120 feet.
  • Sneaky: Skaven receive a +2 racial bonus on Acrobatics and Stealth checks.
  • Disease Resistance: Skaven live in filth, so they recieve a +5 on Fortitdue rolls to resits disease.
  • Natural Weapons: Skaven posses a bite natural attack that inflicts 1d3 of damage on a hit. This is a primary attack, or secondary attack if the Skaven wields a manufactured weapon

Tengu: As per Advanced Races Guide.

Warforged

Warforged are defined by class levels-they do not have racial Hit Dice. Warforged have the following Racial traits.

  • +2 Constitution, +2 Wisdom, -2 Charisma. Warforged are enduring and wise, but not very good with people.
  • Normal Speed: Warforged have a base speed of 3o feet

Warforged Scout

Warforged Scouts are defined by class levels-they do not have racial Hit Dice. Warforged Scouts have the following Racial traits.

  • Normal Speed:

Races

Eberron Planescape AlexiDrake